We have released a new batch of web updates to Trading Paints to coincide with the 2020 Season 3 iRacing build.
- Throughout Trading Paints, the label “No Number” has been replaced by “Sim-Stamped Number” to clarify the iRacing sim will stamp numbers on such cars.
- Added new iRacing vehicles: NASCAR Chevrolet Monte Carlo - 1987, NASCAR Ford Thunderbird - 1987, NASCAR Gander Outdoors Ford F150, BMW M4 GT4, USF 2000, and Indy Pro 2000 PM-18.
- Added a “#” indicator to the vehicle list if a Custom Number paint is assigned for that vehicle.
- Added supporting text on how Sim-Stamped Number and Custom Number paints behave.
- Added supporting text on how to create a Spec Map file to the Upload Spec Map screen.
- Adjusted supporting text of decal layer upload screen to clarify 32-bit TGAs are required.
- When uploading a helmet or suit, removed car number options.
- Improved clarification between Sim-Stamped Number and Custom Number options when uploading a paint.
- Fixed an inconsistency in the number of users/likes on a paint between on a Showroom page and a paint’s individual detail page.
- Fixed a bug where paints set to Approval on “grouped” vehicles such as Dirt Sprint Cars did not have a “Request to Race” button.
- Added a note that the Downloader is required in order to view paints after racing with a paint.
- Added a Custom Number designation to the “Race This Paint” button for Custom Number paints.
- Fixed a bug where dragging to upload a TGA file on the Showroom upload screen was not working.
- Added “[Legacy]” label to NASCAR Nationwide Chevrolet Impala - 2012.
- Added close buttons to the notifications, messages and user profile menus on mobile-sized screens.
- Added spacing to links in the footer so they’re still usable on mobile-sized screens.
- Added misc. visual improvements and illustrations throughout
We hope you enjoy these new updates. Happy painting!
—Steve, Shawn, and Patrick